00001 #ifndef __ContextMenuController__ 00002 #define __ContextMenuController__ 00003 00004 #include "IToolController.h" 00005 #include "ContextMenu.h" 00006 #include "IController.h" 00007 00008 class MainFrame; 00009 class SceneManager; 00010 class SceneObject; 00011 00017 class ContextMenuController : public IContextMenuController { 00018 public: 00019 ContextMenuController(IController* application, MainFrame* mainFrame, SceneObject* selectedObject); 00020 ~ContextMenuController(); 00021 00022 void open(); 00023 void open(int x, int y); 00024 void close(); 00025 00026 void onMouseLeftUp(int x, int y) {} 00027 void onMouseLeftDown(int x, int y) {} 00028 00029 void onMouseMiddleUp(int x, int y) {} 00030 void onMouseMiddleDown(int x, int y) {} 00031 00032 void onMouseRightUp(int x, int y) {} 00033 void onMouseRightDown(int x, int y) {} 00034 00035 void onMouseMove(int x, int y) {} 00036 void onMouseWheel(int x, int y, int d) {} 00037 00038 void onKeyDown(int key) {} 00039 void onKeyUp(int key) {} 00040 00041 void onItemSelected(wxString selectedItem); 00042 void Move(); 00043 00044 00045 protected: 00046 IController* _application; 00047 ContextMenu* _contextMenu; 00048 MainFrame* _mainFrame; 00049 00050 SceneManager& _sceneManager; 00051 }; 00052 00053 #endif