00001 #ifndef __ICameraController__ 00002 #define __ICameraController__ 00003 00004 #include "ICameraManipulator.h" 00005 00006 00007 class ICameraController { 00008 public: 00009 00010 virtual ICameraManipulator* getCameraManipulator() = 0; 00011 virtual void setCameraManipulator(ICameraManipulator* cameraManipulator) = 0; 00012 00013 00014 virtual void enable(int x = -1, int y = -1) = 0; 00015 virtual void disable() = 0; 00016 00017 virtual bool isEnabled() = 0; 00018 00019 00020 virtual void onMouseLeftUp(int x, int y) = 0; 00021 virtual void onMouseLeftDown(int x, int y) = 0; 00022 00023 virtual void onMouseMiddleUp(int x, int y) = 0; 00024 virtual void onMouseMiddleDown(int x, int y) = 0; 00025 00026 virtual void onMouseRightUp(int x, int y) = 0; 00027 virtual void onMouseRightDown(int x, int y) = 0; 00028 00029 virtual void onMouseMove(int x, int y) = 0; 00030 virtual void onMouseWheel(int x, int y, int d) = 0; 00031 00032 virtual void onKeyDown(int key) = 0; 00033 virtual void onKeyUp(int key) = 0; 00034 00035 }; 00036 00037 00038 #endif