#include <osg/Camera>#include <osg/Group>#include "OsgCanvas.h"#include "Observer.h"#include "SceneManager.h"#include "ICameraManipulator.h"#include "StopWatch.h"#include "Terrain.h"#include "RenderPass.h"Go to the source code of this file.
Classes | |
| class | Renderer |
| struct | Renderer::UniformUpdateElapsedTime |
| struct | Renderer::UniformUpdateViewport |
1.6.1