00001 #pragma once 00002 #include "TerrainEditor.h" 00003 #include "IRotationToolController.h" 00004 00005 class RotationFrame: public RotationFrameBase 00006 { 00007 public: 00008 RotationFrame(IRotationToolController* controller, wxWindow* parent); 00009 ~RotationFrame(void); 00010 00011 void onButtonClickApply(wxCommandEvent& event); 00012 protected: 00013 IRotationToolController* _controller; 00014 };