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SceneManager Member List
This is the complete list of members for
SceneManager
, including all inherited members.
_coordSystem
SceneManager
[protected]
_isCoordSystemEnabled
SceneManager
[protected]
_observers
Observable
[protected]
_root
SceneManager
[protected]
_sceneObjects
SceneManager
[protected]
_selectedObject
SceneManager
[protected]
_selectedObjectCoordSys
SceneManager
[protected]
_skydomeCallback
SceneManager
[protected]
_skydomePAT
SceneManager
[protected]
_terrain
SceneManager
[protected]
addSceneObject
(SceneObject *sceneObject)
SceneManager
attach
(Observer *observer)
Observable
clear
()
SceneManager
computeHitKnob
(int x, int y, osg::Camera *camera)
SceneManager
computeHitObject
(int x, int y, osg::Camera *camera)
SceneManager
detach
(Observer *observer)
Observable
enableCoordSystem
(bool state)
SceneManager
getObjectManipulatorProxy
() const
SceneManager
getPlaneIntersection
(osg::Vec3d &planePoint, osg::Vec3d &planeNormal, int x, int y, osg::Camera *camera)
SceneManager
getRootNode
()
SceneManager
getSelectedObject
()
SceneManager
instance
()
SceneManager
[static]
notify
()
Observable
removeObject
(SceneObject *sceneObject)
SceneManager
removeSelectedObject
()
SceneManager
SceneManager
()
SceneManager
[protected]
setSelectedObject
(SceneObject *sceneObject)
SceneManager
setSkydomePosition
(osg::Vec3d *position)
SceneManager
~SceneManager
()
SceneManager
Generated on Thu Jan 14 20:50:13 2010 for TerrainEditor by
1.6.1