Main Page
Related Pages
Namespaces
Classes
Files
Class List
Class Hierarchy
Class Members
SceneObject Member List
This is the complete list of members for
SceneObject
, including all inherited members.
_bbRadius
SceneObject
[protected]
_checkIntersection
(osg::Node *node, const osg::Vec3d &rayDirection, const osg::Vec3d &rayPoint, const osg::Vec3d &sphereHit1, const osg::Vec3d &sphereHit2)
SceneObject
[protected]
_eulerOrientation
SceneObject
[protected]
_materialFactory
SceneObject
[protected]
_objectFilename
SceneObject
[protected]
_objectNode
SceneObject
[protected]
_R
SceneObject
[protected]
_S
SceneObject
[protected]
_state
SceneObject
[protected]
_T
SceneObject
[protected]
getBoundingRadius
() const
SceneObject
getModelFilename
()
SceneObject
getOrientation
()
SceneObject
getOrientationAsQuaternion
()
SceneObject
getPosition
()
SceneObject
getScale
()
SceneObject
getState
()
SceneObject
getTransformationMatrix
()
SceneObject
intersects
(const osg::Vec3d &rayDirection, const osg::Vec3d &rayPoint)
SceneObject
ObjectManipulatorProxy
class
SceneObject
[friend]
SceneObject
(osg::Node *model=NULL, const char *filename=NULL)
SceneObject
setModelFilename
(const char *filename)
SceneObject
setModelFilename
(std::string &filename)
SceneObject
setOrientation
(const osg::Vec3 &orientation)
SceneObject
[protected]
setPosition
(const osg::Vec3 &position)
SceneObject
[protected]
setScale
(const osg::Vec3 &scale)
SceneObject
[protected]
setState
(int state)
SceneObject
~SceneObject
()
SceneObject
Generated on Thu Jan 14 20:50:13 2010 for TerrainEditor by
1.6.1