SceneObject Member List

This is the complete list of members for SceneObject, including all inherited members.
_bbRadiusSceneObject [protected]
_checkIntersection(osg::Node *node, const osg::Vec3d &rayDirection, const osg::Vec3d &rayPoint, const osg::Vec3d &sphereHit1, const osg::Vec3d &sphereHit2)SceneObject [protected]
_eulerOrientationSceneObject [protected]
_materialFactorySceneObject [protected]
_objectFilenameSceneObject [protected]
_objectNodeSceneObject [protected]
_RSceneObject [protected]
_SSceneObject [protected]
_stateSceneObject [protected]
_TSceneObject [protected]
getBoundingRadius() const SceneObject
getModelFilename()SceneObject
getOrientation()SceneObject
getOrientationAsQuaternion()SceneObject
getPosition()SceneObject
getScale()SceneObject
getState()SceneObject
getTransformationMatrix()SceneObject
intersects(const osg::Vec3d &rayDirection, const osg::Vec3d &rayPoint)SceneObject
ObjectManipulatorProxy classSceneObject [friend]
SceneObject(osg::Node *model=NULL, const char *filename=NULL)SceneObject
setModelFilename(const char *filename)SceneObject
setModelFilename(std::string &filename)SceneObject
setOrientation(const osg::Vec3 &orientation)SceneObject [protected]
setPosition(const osg::Vec3 &position)SceneObject [protected]
setScale(const osg::Vec3 &scale)SceneObject [protected]
setState(int state)SceneObject
~SceneObject()SceneObject

Generated on Thu Jan 14 20:50:13 2010 for TerrainEditor by  doxygen 1.6.1