| databaseFolder | TerrainGenerator | |
| Generate() | TerrainGenerator | |
| height | TerrainGenerator | |
| TerrainGenerator(int _width, int _height, int _tileSize=128, std::string _databaseFolder="terrainDatabase") | TerrainGenerator | |
| tileSize | TerrainGenerator | |
| width | TerrainGenerator | |
| ~TerrainGenerator() | TerrainGenerator | 
 1.6.1