ManipulationAxis Class Reference
#include <ManipulationAxis.h>
List of all members.
Detailed Description
Objedinjuje os i manipulacijsku kuglicu u svrhu prikaza jedne osi za manipulaciju objektom
Constructor & Destructor Documentation
ManipulationAxis::ManipulationAxis |
( |
std::string & |
name, |
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osg::Vec3d |
direction, |
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osg::Vec4d |
color = osg::Vec4d(0.5,0.5,0.5,1.0) , |
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double |
length = 1.0 , |
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double |
radius = 0.2 | |
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) |
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ManipulationAxis::~ManipulationAxis |
( |
void |
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) |
[virtual] |
Member Function Documentation
osg::Vec3d ManipulationAxis::getAxisDirection |
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osg::Node * ManipulationAxis::getKnob |
( |
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double ManipulationAxis::getLength |
( |
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void ManipulationAxis::setLength |
( |
double |
length |
) |
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void ManipulationAxis::setRadius |
( |
double |
radius |
) |
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polumjer manipulacijske kuglice
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/ManipulationAxis.h
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/ManipulationAxis.cpp