ObjectManipulatorNode Member List

This is the complete list of members for ObjectManipulatorNode, including all inherited members.
getAxis(axis a)ObjectManipulatorNode
getAxisKnob(axis a)ObjectManipulatorNode
getAxisLenght(axis a)ObjectManipulatorNode
getAxisRadius()ObjectManipulatorNode
isActive()ObjectManipulatorNode
ObjectManipulatorNode(SceneObject *currentObject)ObjectManipulatorNode
setActive(bool state)ObjectManipulatorNode
setAttitude(const osg::Vec3d &attitude)ObjectManipulatorNode
setAxisScale(const osg::Vec3d &scale)ObjectManipulatorNode
setAxisState(axis a, bool visible)ObjectManipulatorNode
setCurrentObject(SceneObject *object)ObjectManipulatorNode
setPosition(const osg::Vec3d &position)ObjectManipulatorNode
setScale(const osg::Vec3d &scale)ObjectManipulatorNode
~ObjectManipulatorNode(void)ObjectManipulatorNode [virtual]

Generated on Thu Jan 14 20:50:12 2010 for TerrainEditor by  doxygen 1.6.1