ObjectManipulatorProxy Member List
This is the complete list of members for
ObjectManipulatorProxy, including all inherited members.
_currentObject | ObjectManipulatorProxy | [protected] |
_freeAxis | ObjectManipulatorProxy | [protected] |
_lockAxis | ObjectManipulatorProxy | [protected] |
_lockAxisDirection | ObjectManipulatorProxy | [protected] |
_manipulationAxis | ObjectManipulatorProxy | [protected] |
_manipulationAxisDirection | ObjectManipulatorProxy | [protected] |
_manipulatorNodeFakePointer | ObjectManipulatorProxy | [protected] |
_objectManipulatorNode | ObjectManipulatorProxy | [protected] |
_orientation | ObjectManipulatorProxy | [protected] |
_perpendicularAxisDirection | ObjectManipulatorProxy | [protected] |
_position | ObjectManipulatorProxy | [protected] |
_scale | ObjectManipulatorProxy | [protected] |
_sceneManager | ObjectManipulatorProxy | [protected] |
getBoundingRadius() const | ObjectManipulatorProxy | |
getManipulatorNode() | ObjectManipulatorProxy | |
getMinAngleVector(osg::Vec3d &v1, osg::Vec3d &v2, osg::Vec3d &ref) | ObjectManipulatorProxy | [protected] |
getOrientation() | ObjectManipulatorProxy | |
getOrientationAsQuaternion() | ObjectManipulatorProxy | |
getPosition() | ObjectManipulatorProxy | |
getProjectedVector(int x, int y, osg::Vec3d ¢er, osg::Vec3d &normal, osg::Camera *camera) | ObjectManipulatorProxy | [protected] |
getScale() | ObjectManipulatorProxy | |
handleRotation(int x, int y, osg::Camera *camera) | ObjectManipulatorProxy | |
handleScale(int x, int y, osg::Camera *camera) | ObjectManipulatorProxy | |
handleTranslation(int x, int y, osg::Camera *camera) | ObjectManipulatorProxy | |
isActive() | ObjectManipulatorProxy | |
manipulationAxis(osg::Node *lockingAxis) | ObjectManipulatorProxy | |
ObjectManipulatorProxy() | ObjectManipulatorProxy | |
reset() | ObjectManipulatorProxy | |
rotationSetup(osg::Camera *camera) | ObjectManipulatorProxy | |
scaleSetup(osg::Camera *camera) | ObjectManipulatorProxy | |
setCurrentObject(SceneObject *object) | ObjectManipulatorProxy | |
setOrientation(const osg::Vec3d &orientation) | ObjectManipulatorProxy | |
setPosition(const osg::Vec3d &position) | ObjectManipulatorProxy | |
setScale(const osg::Vec3d &scale) | ObjectManipulatorProxy | |
translationSetup(osg::Camera *camera) | ObjectManipulatorProxy | |
~ObjectManipulatorProxy(void) | ObjectManipulatorProxy | |