| _camera | PostEffectPass |  [protected] | 
| _canvas | PostEffectPass |  [protected] | 
| _graphicsWindow | PostEffectPass |  [protected] | 
| _quad | PostEffectPass |  [protected] | 
| addUniform(osg::Uniform *uniform) | PostEffectPass | |
| adjustSize() | PostEffectPass | |
| createShader(const char *fileName) | PostEffectPass | |
| getCamera() | PostEffectPass | |
| lock() | SharedResource | |
| PostEffectPass(OSGCanvas *canvas, wxGraphicsWindow *graphicsWindow) | PostEffectPass | |
| setInputBuffer(int index, osg::Texture2D *buffer) | PostEffectPass | |
| SharedResource() | SharedResource | |
| tryLock() | SharedResource | |
| unlock() | SharedResource | |
| ~SharedResource() | SharedResource |  [virtual] | 
 1.6.1