| _camera | PostEffectPass | [protected] |
| _canvas | PostEffectPass | [protected] |
| _graphicsWindow | PostEffectPass | [protected] |
| _quad | PostEffectPass | [protected] |
| addUniform(osg::Uniform *uniform) | PostEffectPass | |
| adjustSize() | PostEffectPass | |
| createShader(const char *fileName) | PostEffectPass | |
| getCamera() | PostEffectPass | |
| lock() | SharedResource | |
| PostEffectPass(OSGCanvas *canvas, wxGraphicsWindow *graphicsWindow) | PostEffectPass | |
| setInputBuffer(int index, osg::Texture2D *buffer) | PostEffectPass | |
| SharedResource() | SharedResource | |
| tryLock() | SharedResource | |
| unlock() | SharedResource | |
| ~SharedResource() | SharedResource | [virtual] |
1.6.1