Tile Class Reference
#include <Tile.h>
List of all members.
Public Member Functions |
| Tile (int _x, int _y, int _lod, TerrainDatabase *_database=0) |
| ~Tile () |
void | Init (int _size, int _imageSize, int _x, int _y, int _lod, float _pixelSize=1., TerrainDatabase *_database=0) |
void | ImportHeightmap (float *map, int stride=0) |
void | AllocateHeightmap () |
void | AllocateBitmap () |
void | CreateStateSet () |
float | GetHeight (int _x, int _y) |
int | LODMultiplier (int _lod) |
Public Attributes |
int | size |
int | imageSize |
int | lod |
int | x |
int | y |
int | dataSize |
byte * | bitmap |
float * | heightmap |
float | pixelSize |
float | diameter |
osg::ref_ptr< osg::StateSet > | stateset |
Constructor & Destructor Documentation
Member Function Documentation
void Tile::AllocateBitmap |
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void Tile::AllocateHeightmap |
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void Tile::CreateStateSet |
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float Tile::GetHeight |
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int |
_x, |
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int |
_y | |
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void Tile::ImportHeightmap |
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float * |
map, |
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int |
stride = 0 | |
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void Tile::Init |
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int |
_size, |
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int |
_imageSize, |
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int |
_x, |
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int |
_y, |
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int |
_lod, |
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float |
_pixelSize = 1. , |
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TerrainDatabase * |
_database = 0 | |
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) |
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int Tile::LODMultiplier |
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int |
_lod |
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Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/Tile.h
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/Tile.cpp