SceneObject::State Struct Reference

#include <SceneObject.h>

List of all members.

Static Public Attributes

static const int NORMAL = 0
static const int HIGHLIGHTED = 1
static const int TRANSLUCENT = 2

Member Data Documentation

const int SceneObject::State::HIGHLIGHTED = 1 [static]
const int SceneObject::State::NORMAL = 0 [static]
const int SceneObject::State::TRANSLUCENT = 2 [static]

The documentation for this struct was generated from the following file:

Generated on Thu Jan 14 20:50:13 2010 for TerrainEditor by  doxygen 1.6.1