Literatura
- Gerald Farin: Courves and Sourfaces for Computer Aided Geometric Design,
Academic Press, Inc., 1990.
- T. DeRose, M. Kass, T. Truonge: Subdivision Sourfaces in Character Animation,
Siggraph 1998., ACM Siggraph, 1998., stranice 85-94
- D. Zorin: Interpolating Subdivision for Meshes with Arbitrary Topology,
Siggraph 1996., ACM Siggraph, 1996., stranice 189-192
http://graphics.stanford.edu/~dzorin/multires/butterfly
Brian Sharp: Subdivision Surface Theory, Gamasutra, 2000.
http://www.gamasutra.com/features/20000425/sharp.htm
Perry Newhook: OpenGL and OS2, All About NURBS, 2000.
http://www.edm2.com/0608/opengl.html
Kenneth I. Joy: Bicubic Uniform b-spline Sourface Refinement,
2000.
http://graphics.cs.ucdavis.edu/CAGDNotes/Cubic-B-Spline-Surface-Refinement.pdf
Henning Biermann, Denis Zorin: Subdivide 2.0, 2001.
http://mrl.nyu.edu/~biermann/subdivision/
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