Literatura

  1. Gerald Farin: Courves and Sourfaces for Computer Aided Geometric Design, Academic  Press, Inc., 1990.
  2. T. DeRose, M. Kass, T. Truonge: Subdivision Sourfaces in Character Animation,    Siggraph 1998., ACM Siggraph, 1998.,  stranice 85-94
  3. D. Zorin: Interpolating Subdivision for Meshes with Arbitrary Topology, Siggraph 1996., ACM Siggraph, 1996.,  stranice 189-192

http://graphics.stanford.edu/~dzorin/multires/butterfly

  1. Brian Sharp: Subdivision Surface Theory, Gamasutra, 2000.

    http://www.gamasutra.com/features/20000425/sharp.htm

  2. Perry Newhook: OpenGL and OS2, All About NURBS, 2000.

    http://www.edm2.com/0608/opengl.html

  3. Kenneth I. Joy: Bicubic Uniform b-spline Sourface Refinement, 2000.

http://graphics.cs.ucdavis.edu/CAGDNotes/Cubic-B-Spline-Surface-Refinement.pdf

  1. Henning Biermann, Denis Zorin: Subdivide 2.0, 2001.

    http://mrl.nyu.edu/~biermann/subdivision/


Početna    Prethodna             Slijedeća     Literatura