#include <osg/GLExtensions>#include <osg/Texture2D>#include <osg/Group>#include <osg/Geode>#include <osg/Geometry>#include <osg/Camera>#include <osg/StateSet>#include <osg/FrameBufferObject>#include <vector>#include "OsgCanvas.h"#include "SceneObject.h"#include "SceneManager.h"#include "SharedResource.h"#include "ShaderFactory.h"Go to the source code of this file.
Classes | |
| class | ForwardPass | 
| struct | ForwardPass::SceneCameraViewMatrixCallback | 
| class | PostEffectPass | 
 1.6.1