ForwardPass Class Reference
#include <RenderPass.h>
List of all members.
Detailed Description
ForwardPass je pomoćni razred koji enkapsulira detalje oko pripreme i podešavanja iscrtavanja scene u teksturu, umjesto direktno u framebuffer grafičke kartice.
Constructor & Destructor Documentation
Member Function Documentation
void ForwardPass::addUniform |
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osg::Uniform * |
uniform |
) |
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void ForwardPass::adjustSize |
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void ForwardPass::createShader |
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const char * |
fileName |
) |
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osg::Camera * ForwardPass::getCamera |
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) |
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osg::Texture2D * ForwardPass::getOutputBuffer |
( |
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void ForwardPass::setSceneData |
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osg::Node * |
scene |
) |
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Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/RenderPass.h
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/RenderPass.cpp