LODManager Class Reference
#include <LODManager.h>
List of all members.
Constructor & Destructor Documentation
LODManager::LODManager |
( |
TerrainDatabase * |
_heightmap, |
|
|
int |
_lodLevels = 4 , |
|
|
float |
_pixelSize = 1. , |
|
|
float |
_lines = 500. | |
|
) |
| | |
LODManager::~LODManager |
( |
|
) |
|
Member Function Documentation
bool LODManager::IsTilePresent |
( |
TileData * |
tile |
) |
|
void LODManager::join |
( |
|
) |
|
void LODManager::MarkPresentTiles |
( |
|
) |
|
void LODManager::SetCamera |
( |
osg::Vec3 |
cameraPosition |
) |
|
void LODManager::SetCamera |
( |
float |
_x, |
|
|
float |
_y, |
|
|
float |
_z | |
|
) |
| | |
void LODManager::Start |
( |
|
) |
|
void LODManager::stop |
( |
|
) |
|
void LODManager::Update |
( |
|
) |
|
void LODManager::UpdateViewLists |
( |
|
) |
|
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/LODManager.h
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/LODManager.cpp