TileData Class Reference
#include <TileData.h>
List of all members.
Constructor & Destructor Documentation
TileData::TileData |
( |
const TileData & |
tileData |
) |
|
TileData::TileData |
( |
int |
_x, |
|
|
int |
_y, |
|
|
int |
_lod = 1 | |
|
) |
| | |
Member Function Documentation
bool TileData::Equals |
( |
TileData * |
tileData |
) |
|
static int TileData::indexformula |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
lod | |
|
) |
| | [inline, static] |
void TileData::Unload |
( |
|
) |
|
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/TileData.h
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/TileData.cpp