TileData Class Reference
#include <TileData.h>
List of all members.
Constructor & Destructor Documentation
      
        
          | TileData::TileData  | 
          ( | 
          const TileData &  | 
           tileData | 
           )  | 
           | 
        
      
 
 
      
        
          | TileData::TileData  | 
          ( | 
          int  | 
           _x,  | 
        
        
           | 
           | 
          int  | 
           _y,  | 
        
        
           | 
           | 
          int  | 
           _lod = 1 |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
Member Function Documentation
      
        
          | bool TileData::Equals  | 
          ( | 
          TileData *  | 
           tileData | 
           )  | 
           | 
        
      
 
 
      
        
          | static int TileData::indexformula  | 
          ( | 
          int  | 
           x,  | 
        
        
           | 
           | 
          int  | 
           y,  | 
        
        
           | 
           | 
          int  | 
           lod |   | 
        
        
           | 
          ) | 
           |  |  [inline, static] | 
        
      
 
 
      
        
          | void TileData::Unload  | 
          ( | 
           | 
           )  | 
           | 
        
      
 
 
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/TileData.h
 
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/TileData.cpp