LODMap Class Reference
#include <LODmap.h>
List of all members.
Public Member Functions | 
|   | LODMap (int _xMin=0, int _xMax=1, int _yMin=0, int _yMax=1, int _levels=1) | 
|   | ~LODMap () | 
| void  | Initialize (int _xMin=0, int _xMax=1, int _yMin=0, int _yMax=1, int _levels=1) | 
| void  | SetTile (int i, int j, int lod, TileData *tileData) | 
| void  | AddTile (TileData *data, int lod=0) | 
| TileData *  | GetTile (int i, int j, int lod) | 
| void  | TrimData (std::list< TileData > *displayList, std::list< TileData * > *addList, std::list< TileData > *removeList) | 
| void  | Reset () | 
Public Attributes | 
| int  | dx [16] | 
| int  | dy [16] | 
| int  | x0 [16] | 
| int  | y0 [16] | 
Constructor & Destructor Documentation
      
        
          | LODMap::LODMap  | 
          ( | 
          int  | 
           _xMin = 0,  | 
        
        
           | 
           | 
          int  | 
           _xMax = 1,  | 
        
        
           | 
           | 
          int  | 
           _yMin = 0,  | 
        
        
           | 
           | 
          int  | 
           _yMax = 1,  | 
        
        
           | 
           | 
          int  | 
           _levels = 1 |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
Member Function Documentation
      
        
          | void LODMap::AddTile  | 
          ( | 
          TileData *  | 
           data,  | 
        
        
           | 
           | 
          int  | 
           lod = 0 |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
      
        
          | TileData * LODMap::GetTile  | 
          ( | 
          int  | 
           i,  | 
        
        
           | 
           | 
          int  | 
           j,  | 
        
        
           | 
           | 
          int  | 
           lod |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
      
        
          | void LODMap::Initialize  | 
          ( | 
          int  | 
           _xMin = 0,  | 
        
        
           | 
           | 
          int  | 
           _xMax = 1,  | 
        
        
           | 
           | 
          int  | 
           _yMin = 0,  | 
        
        
           | 
           | 
          int  | 
           _yMax = 1,  | 
        
        
           | 
           | 
          int  | 
           _levels = 1 |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
      
        
          | void LODMap::SetTile  | 
          ( | 
          int  | 
           i,  | 
        
        
           | 
           | 
          int  | 
           j,  | 
        
        
           | 
           | 
          int  | 
           lod,  | 
        
        
           | 
           | 
          TileData *  | 
           tileData |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
      
        
          | void LODMap::TrimData  | 
          ( | 
          std::list< TileData > *  | 
           displayList,  | 
        
        
           | 
           | 
          std::list< TileData * > *  | 
           addList,  | 
        
        
           | 
           | 
          std::list< TileData > *  | 
           removeList |   | 
        
        
           | 
          ) | 
           |  |  | 
        
      
 
 
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/LODmap.h
 
- C:/Users/Robert/Documents/Visual Studio 2008/Projects/ferprojekt/TerrainEditor/TerrainEditor/LODmap.cpp